What is Holy Lands RPG?
Holy Lands RPG is a Christian, historical-fantasy tabletop roleplaying game, crafted to immerse you in a vivid medieval world (500–1000 AD) where faith and adventure collide. Born 25 years ago as an authentically Christian alternative to mainstream fantasy RPGs, Holy Lands invites players into thrilling stories of spiritual warfare—without compromising their beliefs or delving into pagan pantheons or magical systems that oppose biblical truth.
Simply put: Let’s hunt some devils.
🛡️ The Setting: Where Myth, History, and Faith Unite
Set during the medieval Dark Ages, Holy Lands RPG blends historical truth, biblical theology, and legendary folklore into a living, breathing world. Players become human Christian characters—knights, saints, scholars, pilgrims, warriors, and bards—who confront real evil: demons, sorcerers, monsters, dragons, heretics, and corrupted men.
You’ll explore sacred quests, uncover lost relics, battle inner temptations, and defend holy ground. With settings ranging from Western Europe to the Silk Road and distant deserts, cultures from across the medieval world are brought to life with respect, authenticity, and creativity.
🕊️ How It Plays: Storytelling, Not Spellbooks
At its heart, Holy Lands RPG is about storytelling and spiritual struggle. Characters don’t cast spells—they call on Miracles, divine acts granted through faith. Sorcery, in contrast, is always demonic and corrupting.
You’ll build a character grounded in real virtues and flaws:
- Choose from 14 unique classes like Knight, Bard, Saint, Devil Hunter.
- Pick your Stature—from WeeFolk to GiantFolk.
- Roll and assign attributes using the Grace Effect.
- Equip with period-accurate weapons, armor, and sacred relics.
- Select Miracles and Blessings that align with your character’s faith.
Combat is realistic and tactical, built on a unique d20 system. Actions succeed or fail based on character stats, situational bonuses, and divine intervention. Dungeons aren’t just monster pits—they’re spiritual crucibles, filled with riddles, cursed objects, desecrated relics, and moral tests.
✝️ What Holy Lands RPG Is Not
- A prayer simulator or Bible-study RPG: Faith drives the action, not forced devotion.
- Denominational: While originally Protestant, it welcomes and honors traditional apostolic Christianity.
- A world of flawless heroes: Your character will struggle with sin, doubt, and failure—because that’s where real growth happens.
- Rigid history: Historical accuracy is blended with miracles, monsters, and legends rooted in Christian theology.
❤️ Why You’ll Love It
- Spiritually Meaningful: Faith isn’t flavor text—it matters.
- Rich Storytelling: Create character arcs that wrestle with sin, virtue, justice, and grace.
- Immersive World: Explore myth-infused history with deep cultural and theological roots.
- Challenging Gameplay: Face spiritual and physical threats in dungeons that test both dice and discernment.
⚠️ A Note for New Players
If you’re used to spell slots and alignment charts, this might feel different. And that’s the point.
- Miracles over Magic: These are divine, not arcane. Sorcery is never neutral.
- Faith-Centered: Every story is shaped by belief, doubt, and the battle between good and evil.
- Improvisation Over Rules: The Raconteur (GM) and players collaborate more than calculate.
🙏 A Personal Note from the Creator
I created Holy Lands RPG because I wanted to play a game where Christ was King and where adventure didn’t mean compromising my faith. I wanted real stakes, real heroes, and real darkness to battle—not watered-down symbolism or vague spiritualism.
This game has survived 25 years because of people like you—believers, dreamers, storytellers, and warriors of the imagination who saw the same vision I did. Not everyone understood it, and not everyone embraced it. But we kept building. Together.
So to the newcomers: Welcome to the fold.
And to the veterans: Thank you for keeping the light burning in the dark places.
Let’s keep going.
Let’s hunt some devils.
-Racmaster